0.3 update
Quickie update to fix a few typos and add a little red ui button to skip a dialogue you’ve seen before or are otherwise annoyed by.
Today was the first time I looked at this again since the game jam it was in. I had fun writing the dialogue but I’m not sure if there’s enough here to continue working on. I had experimented with having character’s stats change when you talk to them and then having some dialogue branches only appear with stat changes, but it didn’t actually seem that compelling and you’d have to play a bunch of times to notice it. My other idea was to actually do research to find out who made the stock images in the game and then include that as dialogue via the various characters, but it’s kind of still just a bunch of text to read. Maybe I’ll eventually have an epiphany of what would make this fun other than just a bunch more writing.
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The Museum of Opportunity
Don't call it a museum of work, call it a museum of opportunity!
Status | Released |
Author | Wiley Wiggins |
Genre | Role Playing |
Tags | artgame, Narrative, Point & Click |
More posts
- 0.2 Update65 days ago
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